A wizard has a strange request and hopes you can assist while she is away. Parties of any level with interchangeable options.
A young cleric needs to pull an all-nighter if he has any chance at passing his final exam. However, some will stop at nothing to see that he sleeps. Protect him at all costs in this city encounter for party levels 4-7.
A woman is yelling about something called an “updog” coming to attack the town, but no one will ask what it is. Urban encounter for parties level 4+
A town is frightened by glowing yellow eyes staring up from the bottom of a pit. Players can boldly descend and solve the mystery of the “eyes” in this cave adventure for party levels 12+.
Another week down and six more full-length encounters ready to drop into your games. For these moving forward we’ll start…
A former herald and his kobold business partner need an escort to a nearby sun-bleach castle in order to re-paint it. For parties level 8-11.
The brilliant Inspector Wattson is having trouble with his mechanical modifications, and he needs help figuring out what (or who) is to blame. Play private eye in this city encounter for player levels 4-7.
An auction is about to go off the rails if a man in golden armor is able to complete the full suit. Can the party figure out a way to stop him? Encounter for parties of level 8+.
Participate in a mock naval battle against a disgraced undead pirate, giving him his long-awaited “burial at sea” in this ocean encounter for levels 12+.
The two-cat rule creates issues for a group of Tabaxis that fear a colony of Modrons are bringing forth the Catpocalypse. A small minigame for parties of any level travelling across the plains.
