A frost giant who aspires to be an elf has captured the local snow elves, imprisoning them in glass terrariums and keeping them safely on his shelf. Stealthily rescue the prisoners and take care of the giant in this encounter for party levels 4-7.
A woman begs for the party’s assistance in reclaiming two sacred relics to help summon an ancient protector. Party Levels 4-7.
In order to protect their livestock from any more surprise roc attacks, a village tasks the party with sneaking into the roc’s nesting grounds and strapping jingle bells to its legs. Levels 4-7.
Two encounters in one! A coastal town that is losing 10% of its boats, and a city in terror with a She-wolf on the loose. Party levels 4-7.
A lazy goatherd needs help rescuing his lost goats after using illusory magic to disguise them as chimera. Levels 4-7.
In this Portal-inspired encounter, players complete various experimental tests into the useful (and morally questionable) applications of portal wands. Levels 4-7.
A giant stone head is dying to know what he’s been protecting in his temple for all these centuries. Explore the ruins, navigating themed rooms and defeating foes, to claim the hidden treasure. Party levels 4-7.
Gorman’s Baits & Motel needs investigating after a luggage-selling Loxodon goes missing. Can the party solve the disappearance? Party levels 4-7.
A Xorn named Brrrxn has lost its children and needs the party’s assistance to find them. Something stalks them as they search. Party levels 4-7.
Roderick the Crusher, a reformed barbarian, has claimed an abandoned mansion so that he and his nomadic tribe can finally have a home. Trouble is, there are some restless spirits staying there as well. This desert encounter is for player levels 4-7.