Browsing: 4-7

In this Portal-inspired encounter, players complete various experimental tests into the useful (and morally questionable) applications of portal wands. Levels 4-7.

A giant stone head is dying to know what he’s been protecting in his temple for all these centuries. Explore the ruins, navigating themed rooms and defeating foes, to claim the hidden treasure. Party levels 4-7.

Gorman’s Baits & Motel needs investigating after a luggage-selling Loxodon goes missing. Can the party solve the disappearance? Party levels 4-7.

A Xorn named Brrrxn has lost its children and needs the party’s assistance to find them. Something stalks them as they search. Party levels 4-7.

Roderick the Crusher, a reformed barbarian, has claimed an abandoned mansion so that he and his nomadic tribe can finally have a home. Trouble is, there are some restless spirits staying there as well. This desert encounter is for player levels 4-7.

In this Coraline-inspired encounter, players must help a worried monastery rescue one of their monks from a frightening duplicate world, defeating the monk’s captors: the Other Father and his Other Brothers. This mountain encounter is for party levels 4-7.

Players have been captured by a vengeful hog folk who calls himself “Pigsaw.” They must participate in his sinister game or find their own means of escape in this dungeon encounter for party levels 4-7.

An historic camp is set to open back up, but there’s is one man who will not leave. The party must help remove the man before his ritual is complete. Levels 4-7

Based on the classic arcade game Pac-man but in DnD! The party encounters a rotund man wearing yellow who is exploring a series of mazes. Levels 4-7.

Help a blacksmith transport a sacred flame to another town, all while protecting it from the safety-conscious Smokey the Owlbear and his firefighting crew of woodland critters. This grassland/forest encounter is designed for player levels 4-7.