Before entering a new town, your group of adventurers happens on a disagreement of sorts. You find a cart where a sorcerer is arguing with a small band of Kobolds. Through eavesdropping, you learn that this group is in a traveling band, with the Kobolds playing instruments while the human sorcerer leads the vocals and does all of their special effects work through the use of his magic.
Apparently, there are some creative differences coupled with the fact that the sorcerer thinks he deserves more than a fair split of the earnings (play him up as a total diva). The sorcerer storms off, wishing them luck on that evening’s performance, knowing full well that, without his spectacle and voice, the performance will likely flop.
The Kobolds look sad and dejected, and they debate whether or not they should just phone in their dreams of being musicians and return to the mines.
Enter your party.
You can choose to help the Kobolds with their problem by…
- Having the magic users of your party provide impressive visual and sound displays during their performance (likely whilst hiding in the trees or the crowd)
- Choosing one party member to be the lead vocalist
- Having the remaining members serve as hype men/crowd controllers amongst the audience members
The group should probably attend a rehearsal of sorts to learn the music before the performance that evening in, preferably, an outdoor venue. The songs that will be performed will be the following:
- “Fortune Favors the Kobold”-this song is all about the spirit of adventure and making money. It is fast-paced, loud, and high-energy, attempted to pump up the crowd. Displays of sparks, fire, quaking ground, etc. would keep the energy high. The goal here is to excite the crowd and attract more people.
- The lead singer will need to do performance checks to determine how well he’s singing and history checks to determine how well he remembers the lyrics from rehearsal. If the checks are major failures, the performance can stop here unless your group can think of something clever.
- “The Kiss of a Kobold”-this song brings down the tone a little with a beautiful ballad about love and tenderness. Displays of soft lights would fit the mood.
- As an added event during this song, the jealous sorcerer who left the band shows up and attempts to sabotage things, maybe by launching things onto the stage or creating a rainstorm to try and disperse the crowd; your party can respond and deal with him.
- “Getting Diggy With It (In Those Mines)”-This is a crowd favorite. Some will recognize it and attempt to sing along. This song is also upbeat. However, the crowd is getting really hyped up and excited now. They are pushing onto the poorly structured wooden stage, and it might collapse.
- If the stage collapses, your party will literally have to retrieve the instruments and try to finish the songs themselves. However, you can control the crowd, hold up the stage, or relocate the performers by encouraging them to crowd surf or somehow hover over the crowd.
After the performance is done, the Kobolds will be really grateful. You can sit with them at a bar and the fans buy you rounds of free drinks. Depending on how well the performance went, your party will get a cut of the earnings. Also, if it was really successful, the band will write a song about your party and spread word of your generosity and greatness, thereby helping you with reputation checks in the future.
So long as your group only stopped the sorcerer and didn’t kill or seriously maim him, he will buy a round for the table and come back to apologize, realizing that he was wrong to think that their talent couldn’t stand up without him. The Kobolds likely forgive him (artists can be temperamental, and they get that), and the band is reunited.
The sorcerer even hands your party a scroll that he had procured in an effort to sabotage the show. He doesn’t need it now and doesn’t even want to look at it. Your party, of course, could find use for this destructive magic (whatever you decide it might be) at a later date.
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