A city needs help getting rid of a hulking abandoned ship, left rotting in the dock. However, the ship is not as abandoned as previously thought: cultists are using it to summon their aboleth lord. Party levels 12+.
This week we focused on the word “Pass” for our theme. Lots of fun encounters came out of our brainstorming…
Free a town of cultists from their endless procession before they’re all turned to stone by a basilisk’s stare. For party levels 1-3.
A cult of Grung request assistance in a ritual to unlock their inner circle and force a tough decision on the party. Level 4-7.
A cult that worships a racoon named Trash Father is about to perform a ritual. The townsfolk want it stopped. Who would the party side with? Level 4-11
Feel the spirit moving in your heart…and beneath your feet
A classic DnD encounter of a cult worshipping something it cannot comprehend. Can the party assist? Level 4-7
A neighborhood is cursed, and it seems the only way to set things right is to break into people’s homes…and rearrange their furniture? For party levels 1-3.